Heres an updated screenshot, I’ve basically ran down every object on stage and documented it’s methods and properties live. I can manipulate objects right from the console as well, I still haven’t found the holy grail of a static ref to the core object or even captured an event from their event flow… but i’m sure something will popup.
// unknown tag 82 length 16838
// unknown tag 76 length 18
[ .. etc{50+} .. ]
// unknown tag 87 length 12865
// unknown tag 87 length 2980
exportAssets
2 as ‘HabboSoundManagerCom_sound_guide_received_invitation’
3 as ‘HabboSoundManagerCom_sound_console_new_message’
4 as ‘HabboSoundManagerCom_sound_call_for_help’
5 as ‘HabboSoundManagerCom_sound_console_message_sent’
6 as ‘HabboSoundManagerCom_sound_respect_received’
7 as ‘HabboSoundManagerCom_sound_catalogue_cash’
8 as ‘HabboSoundManagerCom_sound_catalogue_pixels’
end // of exportAssets
Very cool, love the console!
Ehh? Image broken
I pay for a vps that is only online for 3 days of the month lol :/
Broken :S
http://up2go.us/static/img/listing.png
Lol William
Tested?
Nice one :]
Btw: If someone still need my SnG Connection Source for the actual Habboversion:
http://rapidshare.com/files/385774166/SnG_Connection_Source.rar.html
http://www.sngforum.biz/SnG%20Connection%20Source.rar
I hope by Willy you don’t mean Rusty. I take it you are talking abotu smeone else though because Rusty is a fucking noob/cunt.
Heres an updated screenshot, I’ve basically ran down every object on stage and documented it’s methods and properties live. I can manipulate objects right from the console as well, I still haven’t found the holy grail of a static ref to the core object or even captured an event from their event flow… but i’m sure something will popup.
http://img402.imageshack.us/img402/1342/hax2.png
This looks fucking legit.
Nice, but how about a release?
Found something new when hotel goes on maintenance btw.
http://i41.tinypic.com/2qbzxgg.png
Lol, http://www.hackforums.net/showthread.php?tid=414566 .
Completely off topic, but Mike, what’s up with IRC?
As I said, I found it.
I don’t hang in any IRC channels anymore…
Oh. I thought you still went on #main
http://i42.tinypic.com/oro0eb.png
Hey.. I just noticed something.
I was browsing the, very-hard-to-read-sources and noted something under
Habbo.swf->Action->deng->fzip
fzip?
“Package deng.fzip, Classes … FZipLibrary works with a FZip instance to load files as usable instances, like a DisplayObject or BitmapData.”
http://www.libspark.org/browser/as3/Marilena/trunk/src/deng/fzip/FZipLibrary.as
http://codeazur.com.br/lab/fzip/docs/deng/fzip/package-detail.html
Ofcourse.. not understandable by a long shot
[blahblahblah]
package deng.fzip
{
import flash.events.*;
public class _-iu extends Event
{
public var text:String;
public static const _-1XH:String = “parseError”;
public function _-iu(param1:String, param2:String = “”, param3:Boolean = false, param4:Boolean = false)
{
;
(!(null ^ param3 in null >> null + (null + ))._-iu(type, text, bubbles, cancelable);
}// end function
;
(null + (null + Action->herlant->math
Which contained “BigInteger”
A quick google to find this:
http://crypto.hurlant.com/demo/srcview/source/com/hurlant/crypto/rsa/RSAKey.as.html
I could use flasm as well
Maybe its been compressed in zLib?
iamw@ubuntu:~/HabboSWF/RELEASE49-26182-26181-201004270119_de461464ed1e27f56cc890464241d93b/Decompressed$ flasm -x Habbo.swf
Habbo.swf successfully decompressed, 5120411 bytes
iamw@ubuntu:~/HabboSWF/RELEASE49-26182-26181-201004270119_de461464ed1e27f56cc890464241d93b/Decompressed$ flasm -x Habbo.swf
Know what, the SWF isn’t compressed
iamw@ubuntu:~/HabboSWF/RELEASE49-26182-26181-201004270119_de461464ed1e27f56cc890464241d93b/Decompressed$
What I export with flasm, as crappy as flasm is, i get:
movie ‘Habbo.swf’ compressed // flash 9, total frames: 2, frame rate: 24 fps, 960×540 px
fileAttributes attrUseNetwork,attrActionScript3,attrHasMetadata
// unknown tag 255 length 1
scriptLimits recursion 1000 timeout 60
// unknown tag 82 length 16838
// unknown tag 76 length 18
[ .. etc{50+} .. ]
// unknown tag 87 length 12865
// unknown tag 87 length 2980
exportAssets
2 as ‘HabboSoundManagerCom_sound_guide_received_invitation’
3 as ‘HabboSoundManagerCom_sound_console_new_message’
4 as ‘HabboSoundManagerCom_sound_call_for_help’
5 as ‘HabboSoundManagerCom_sound_console_message_sent’
6 as ‘HabboSoundManagerCom_sound_respect_received’
7 as ‘HabboSoundManagerCom_sound_catalogue_cash’
8 as ‘HabboSoundManagerCom_sound_catalogue_pixels’
end // of exportAssets
// unknown tag 82 length 3221073
// unknown tag 76 length 7795
end
I don’t know if that was any help
Eh, to clear that up.
After “(null + (null + ”
is
Action->herlant->math
Sorry
MDK, add me on msn ! domsch.g@hotmail.de
I need you
It’s just a class to unzip assets (I’ve read through the clean version).
soz were to download?