Home > Habbo, Reverse Engineering > I’ll just leave this here….

I’ll just leave this here….

Something Willy has been working on with our injection technique…
(Click img for full-size)
debugger

- Mike

Categories: Habbo, Reverse Engineering Tags:
  1. Duckroll
    May 9th, 2010 at 15:25 | #1

    Very cool, love the console!

  2. Mike
    May 10th, 2010 at 07:20 | #2

    Ehh? Image broken

  3. May 10th, 2010 at 07:37 | #3

    I pay for a vps that is only online for 3 days of the month lol :/

  4. Complans
    May 10th, 2010 at 07:40 | #4
  5. Shorty
    May 10th, 2010 at 08:15 | #5

    Lol William :P

  6. May 10th, 2010 at 11:11 | #6

    Duckroll :
    Very cool, love the console!  Duckroll(Quote)

    Tested?

  7. May 10th, 2010 at 11:44 | #7

    Nice one :]

    Btw: If someone still need my SnG Connection Source for the actual Habboversion:
    http://rapidshare.com/files/385774166/SnG_Connection_Source.rar.html

  8. MattH
    May 10th, 2010 at 13:00 | #9

    I hope by Willy you don’t mean Rusty. I take it you are talking abotu smeone else though because Rusty is a fucking noob/cunt.

  9. May 10th, 2010 at 13:17 | #10

    Heres an updated screenshot, I’ve basically ran down every object on stage and documented it’s methods and properties live. I can manipulate objects right from the console as well, I still haven’t found the holy grail of a static ref to the core object or even captured an event from their event flow… but i’m sure something will popup.

    http://img402.imageshack.us/img402/1342/hax2.png

  10. iHoax
    May 10th, 2010 at 19:46 | #11

    This looks fucking legit.

  11. MDK
    May 11th, 2010 at 07:36 | #12

    Nice, but how about a release?

  12. MDK
    May 11th, 2010 at 07:53 | #13

    Found something new when hotel goes on maintenance btw.
    http://i41.tinypic.com/2qbzxgg.png

  13. Ma77o
    May 11th, 2010 at 10:16 | #14

    Found something new when hotel goes on maintenance btw.
    http://i41.tinypic.com/2qbzxgg.png  

    Lol, http://www.hackforums.net/showthread.php?tid=414566 .

  14. Submiss – Chris
    May 11th, 2010 at 13:17 | #15

    Completely off topic, but Mike, what’s up with IRC?

  15. MDK
    May 11th, 2010 at 14:48 | #16

    Ma77o :

    Found something new when hotel goes on maintenance btw.
    http://i41.tinypic.com/2qbzxgg.png  

    Lol, http://www.hackforums.net/showthread.php?tid=414566 .  Ma77o(Quote)

    As I said, I found it.

  16. Mike
    May 12th, 2010 at 01:50 | #17

    Completely off topic, but Mike, what’s up with IRC?  

    I don’t hang in any IRC channels anymore…

  17. Submiss – Chris
    May 12th, 2010 at 09:54 | #18

    I don’t hang in any IRC channels anymore…  

    Oh. I thought you still went on #main

  18. Helldot
    May 13th, 2010 at 03:17 | #19
  19. iamw
    May 13th, 2010 at 06:43 | #20

    Hey.. I just noticed something.

    I was browsing the, very-hard-to-read-sources and noted something under

    Habbo.swf->Action->deng->fzip

    fzip?

    “Package deng.fzip, Classes … FZipLibrary works with a FZip instance to load files as usable instances, like a DisplayObject or BitmapData.”

    http://www.libspark.org/browser/as3/Marilena/trunk/src/deng/fzip/FZipLibrary.as
    http://codeazur.com.br/lab/fzip/docs/deng/fzip/package-detail.html

    Ofcourse.. not understandable by a long shot

    [blahblahblah]
    package deng.fzip
    {
    import flash.events.*;

    public class _-iu extends Event
    {
    public var text:String;
    public static const _-1XH:String = “parseError”;

    public function _-iu(param1:String, param2:String = “”, param3:Boolean = false, param4:Boolean = false)
    {
    ;
    (!(null ^ param3 in null >> null + (null + ))._-iu(type, text, bubbles, cancelable);
    }// end function

    ;
    (null + (null + Action->herlant->math

    Which contained “BigInteger”

    A quick google to find this:
    http://crypto.hurlant.com/demo/srcview/source/com/hurlant/crypto/rsa/RSAKey.as.html

    I could use flasm as well

    Maybe its been compressed in zLib?

    iamw@ubuntu:~/HabboSWF/RELEASE49-26182-26181-201004270119_de461464ed1e27f56cc890464241d93b/Decompressed$ flasm -x Habbo.swf
    Habbo.swf successfully decompressed, 5120411 bytes
    iamw@ubuntu:~/HabboSWF/RELEASE49-26182-26181-201004270119_de461464ed1e27f56cc890464241d93b/Decompressed$ flasm -x Habbo.swf
    Know what, the SWF isn’t compressed
    iamw@ubuntu:~/HabboSWF/RELEASE49-26182-26181-201004270119_de461464ed1e27f56cc890464241d93b/Decompressed$

    What I export with flasm, as crappy as flasm is, i get:

    movie ‘Habbo.swf’ compressed // flash 9, total frames: 2, frame rate: 24 fps, 960×540 px

    fileAttributes attrUseNetwork,attrActionScript3,attrHasMetadata

    // unknown tag 255 length 1

    scriptLimits recursion 1000 timeout 60

    // unknown tag 82 length 16838
    // unknown tag 76 length 18
    [ .. etc{50+} .. ]
    // unknown tag 87 length 12865
    // unknown tag 87 length 2980

    exportAssets
    2 as ‘HabboSoundManagerCom_sound_guide_received_invitation’
    3 as ‘HabboSoundManagerCom_sound_console_new_message’
    4 as ‘HabboSoundManagerCom_sound_call_for_help’
    5 as ‘HabboSoundManagerCom_sound_console_message_sent’
    6 as ‘HabboSoundManagerCom_sound_respect_received’
    7 as ‘HabboSoundManagerCom_sound_catalogue_cash’
    8 as ‘HabboSoundManagerCom_sound_catalogue_pixels’
    end // of exportAssets

    // unknown tag 82 length 3221073

    // unknown tag 76 length 7795
    end

    I don’t know if that was any help :)

  20. iamw
    May 13th, 2010 at 06:46 | #21

    Eh, to clear that up.

    After “(null + (null + ”
    is
    Action->herlant->math

    Sorry ;)

  21. May 14th, 2010 at 06:49 | #22

    MDK, add me on msn ! domsch.g@hotmail.de
    I need you :)

  22. May 29th, 2010 at 18:05 | #23

    It’s just a class to unzip assets (I’ve read through the clean version).

  23. devilkidd123
    July 10th, 2010 at 16:58 | #24

    soz were to download?

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